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Post Info TOPIC: Modding Resources Thread


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Modding Resources Thread
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benblue Tutorial on Weapons and Emitters:

Hello,

This is a thread concerning the making of a weapon and an emitter. So lets get started.

How to make a weapon

1. Download the source files

2. There is a file named special.cs, put it in boot drive/program files/ThinkTanks/game/server/scripts small note: the directory may be different in versions (i.e shockwave, garagegames, etc.)

3. If the special.cs you extracted is not a text file, right click on the file and go to properties. Click on the 'change' button and either pick Notepad or any other text program you like (I use notepad just to say).

4. To make a new weapon, copy a sample BraveTree made:

 

Image

 


5. Once you copied, paste it anywhere you like, easier if you paste it below it:

Image

 

6. You can change the name of the projectile. I named mine TestProjectile (you do not need the word 'Projectile' at the end). You can name the projectile anything you want (i.e. fireball, lazer, plasma, etc.)

7. Edit the numbers to your liking.

8. To implement your newly made weapon, place it in the power-up slot (scroll 9/10 way down to find it). Make sure you change the first number everytime you place a newly made PU (power-up). In addition, for every PU you place, change the number beside it as well! Finally, the sound that comes when you pick your PU.

Image

 

9. Done!

 

How to make an emitter

1. Special.cs is needed.
2. Begin by taking a copying a sample of BraveTree's emitters:

 

Image

 

3. Paste it anywhere you like. Easier to paste it right below it.

 

Image

 

4. I named mine 'fire'. The second one you just name it fireEmitter (DO NOT leave out 'Emitter' on the second name). Finally, for the third name, name it the way you did on your first one.

5. Edit the numbers to your liking.

6. Going back to your newly made weapon, implement the emitter like so:

 

Image

 

7. Done!

 

The PTT FundRaiser & The ThinkTanks Store

:

THIS IS A COLLECTION OF LINKS AND THREADS WITH EVERYTHING FROM THE BASICS OF BEGINNING MODDING TO SOMEWHAT ADVANCED MODDING.

THIS RESOURCE HAS BEEN GROWING FOR OVER A YEAR NOW AND SHOULD ADDRESS EVERYTHING YOU NEED TO KNOW IN ORDER TO LEARN HOW TO MOD THINKTANKS.

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START HERE. THE BASICS SECTION. A MUST READ

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- Translated Mission File

The mission (.mis) translated and fully defined.

 

- PlanetThinkTanks Modding Tutorial

Basic tutorial explaining file locations and definitions.

 

- PlanetThinkTanks Dedicated Server Tutorial

Basic tutorial explaining how to set up a dedicated server.

- PlanetThinkTanks Modding Downloads

Which include some great stuff!

~z~. Arena terrain

Original Script Files* from Joe at Bravetree

XO *(THIS IS THE MOST IMPORTANT THING TO HAVE AS A MODDER! IF YOU DON'T HAVE THE SPECIAL.CS FILE THEN YOUR WASTING EVERYBODY'S TIME INCLUDING YOUR OWN!). XO

 

- The ultimant modding thread

Michael's original site.

Very out dated but some good stuff.

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EMITTERS SECTION.

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- Emitter Methods: Some Confusion

I just don't understand why or how people returned to the emitter.cs file method.

It never really worked right and is way to complicated.

I know I'm the one who rewrote the directions for emitters.cs method last June.

We used the emitter.cs file method before PokeMalo released the special.cs.

When PokeMalo released the special.cs back in June 2004 we were thrilled because now could make the emitters work properly.

But at some point since then, somebody started telling everybody to use the emitter.cs method!

- New Directions for Using Emitters

These are directions for using the emitters as weapons and nodes in the special.cs and mission (.mis) file.

- Emitters defined

We have translated most of the emitter settings from the special.cs file and defined each line of code. (Thanks Nathan)

- Emitter Settings

This is an example set of my emitters to put into you special.cs file replacing rocket etc..

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SCRIPTS AND CODES SECTION.

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- Dash Codes

Includes these great codes!

Client Codes: ping, private chat, team chat, tank changing, weapon changing, team changing

Admin Codes: center print, bottom print, silence, kill, kick, ban, stats, rename, nuke.

- Errors in Dash Codes 0.05

 

There are a few errors in Dash Codes 0.05! This thread tells you the errors and how to fix them.

- Extra Codes for Dash Codes 0.05

 

Some extra codes for the Dash Codes 0.05 with a big ol' long teasing list from Art.

- Script Line

ScriptLine (SL) is a group of hard-working scriptors that work hard to create high-quality scripts for ThinkTanks, to make playing the game more enjoyable for everyone in the ThinkTanks community. Brought to you by Art Crazy©, Chilled Lizard© & Warfare

Includes these great scripts!

MessageLogger V1.3, Teleporter Powerups V2.6, Solo Cheat Script, [urlhttp://www.freewebs.com/scriptline/SLCTF.html] CTF Gametype v2.15[/url], Observer Revolution, MissionLoade, Particle Editor, MouthWasher,Warfare's Chat Logger Script, and RGB Convertor

- Mr Big Show's Make New Projectile Tutorial

Mr Big Show has made a tutorial for making new projectiles to use as either the default or as power-ups

- Racer445's WordFilter Script

For anyone like me who is annoyied by the idiots of TT, I have come up with WordFilter, an open-soruce script that filters out bad words. I added only 1 word, but you can add as many as you wish. For example, if you type in "crap", you will get "****" instead.

NOTES: Original script by Owen Ortmayer, ported to ThinkTanks by Racer445.

- Never Stopping Download Bar

Triv's simple solution to client side object download viewing of documents. In other words this code will show you what your downloading when your at a MOD and the bar seems stuck. Keep in mind though this is not server side, meaning if you put it in your mod it wont show folks, downloading your stuff, what the're downloading.

- Art Crazy's Improved Never-Stop Download Bar!

This Bar will let you see the filename and filesize when you're downloading something, plus remove "game/" when it exists in the path string.

- DJ Wings' DemoBGone Script 1.1

 

Power up Ideas and the DJ Wings' DemoBGone Script 1.1.

- Ondrop function

 

How to enable the function OnDrop(%client,%tank); On a server! (scriptors only)

- How to decrease or increase the chance of getting a certain powerup

This is basically an obvious yet ingenious trick by Art Crazy© to make the game use certain powerups more or less frequntly

- Ekker's Camera Switcher

Ekker's Camera Switcher allows you to choose four different camera views: BirdCam view, BrainCam view, BackCam view, and NormalCam view.

To install put the "camswitcher.cs" file in the game/server/scripts folder. Then you need to execute this in the main.cs by adding this line to the end of your main.cs file:

exec("game/server/scripts/camswitcher.cs");}

- Power-up gate

Billy Bob's power up gates. This is the code to put into your special.cs file so your gates give you power ups. Awesome!

- How to make Clones with the Dash Codes v 0.05

A thread on clones and example code.I got this to work but the clones just sit there and did not move around.

- TMO's Tank Toggler script

This script will only work on servers that have the tankchanger code enabled, such as Dash's Modserver and will also only work if you have a scrollwheel on your mouse.

- Ishbuu Bot's Anti Team Killer Script

Ishbuu's Team Killer script aka TKPrevention.cs.dso. With his script you can set how many kills before the SOB gets the boot.

- Wingmans Script from Michael's Web Site

For those who may still want it.

- 187's Web Site

For those who may still want it.

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MISSION SECTION

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- Translated Mission File

I have translated most of the Mission File and defined each line of code.

- How to Rotate Objects

A simple tutorial for rotating objects.

- "Your brain has been separated from your tank,press SPACE"

How to change the center print text "Your brain has been separated from your tank,press SPACE"

- More stuff for the mission file

This is MAX-CR's website where you can find all the codes for modding the tanks, modding weapons, using emiters, making teleporters, etc...

- Palm Tree's fog colors

A nice little list of colors for your fog.

- ScriptLine's RGB Convertor

This is a convertor from RGB to Fog Numbers

Just enter each RGB Number on it's place and then put the Code Number toghether (leave a space between each of the three numbers)

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OBJECTS SECTION

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- Blender

Blender the open source software for 3D modeling, animation, rendering, post-production, interactive creation and playback. Available for Windows, Linux, Irix, Sun Solaris, FreeBSD or Mac OS X. This application makes.dts objects. In other words its like milkshape but is multiplatform and can be used to make rocks and tanks and stuff.

- Chilled Lizard©'s Blender DTS documentation

There have been alot of questions about how to use Blender to create a DTS object for your mod. So, here is a quick tutorial Chilled Lizard© put together.

- 187's Jeep

She took a jeep and an anti-aircraft gun, slapped them together, and tada The Anti-Tank ThinkJeep

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TERRIAN SECTION

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Expansion Pack is available!!!!

- Napalm's Expansion Pack.zip 66.5 MB

If 66.5 MB does not register with you? It means even with high speed it took several minutes.

So if you have a 56k modem it's best to start downloading it right before you go too bed.

Thanks Napalm

- Torque game engine a.k.a. TGE

The actual application for for editing/ creating terrains.

 

- TGE Demo Editing/ Creating terrains on WIN

Directions on how to edit and create terrains using TGE DEMO on a PC

- TGE Demo Editing/ Creating terrains on MAC

Directions on how to edit and create terrains using TGE DEMO on a MAC

- Chilled Lizard©'s Pictorial Terrain Editing Guide

Pictorial Directions on how to edit and create terrains using TGE DEMO on a MAC

- Spunky's Terrain Editing Directions

Directions on how to edit and create terrains using TGE DEMO on a MAC and explains how to make an executable file to start up the -console -mod game function

- Triv's Terrain Editing Directions

 

He wrote this guide originally for a good pal, but he thought that it might be helpful for others too. Here it goes... Oh and one more thing it's just the way he would do it. Someone else might do it different way.

- PRE-DOWNLOAD THE MODS HERE:

Pre-download these terrains so you can join select servers that use these terrians.

NEW: TT Mod Pack®!!

Download the 'Official' TT_Mod_Pack® Here!! UPDATED 3/28/05 6:47 pm (13.7 MB)

This contains the latest new MonkeeMods, CrapBlasterMods, dashMods, RacerMods, TrivoxMods, RoosterMods, NapalmMods and ChongMods.

Latest addition: Napalm's complete set of terrains.

COOL NEW FEATURE! Here are the most recent mods in a smaller pack: recent_mods.zip (2.8 MB). It contains MonkeeMan's new set, Rooster's latest 4 mods and Chongs C8.ter.

They are also available separately:

Download MonkeeMods Here!

Download dashMods Here!

Download RacerMods Here!

Download TrivoxMods Here!

Download CrapBlasterMods Here!

Download ChongMods Here!

Download RoosterMods Here! Updated 3/26/05

Download NapalmMods Here!NEW! Updated 3/28/05

You can Mod them too

- Racer445 OGM 2 Pre-Download Pak

 

This 3.2 mb large download pack will save valuble time when trying to connect into Racer445 Racing mods.

Make sure to place the CONTENTS of the folders into the folders it says to.

:

DEDICATED SERVER SECTION

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- PTT Dedicated Server directions

 

In case you never bothered to look at the sidebar

- MAX's Dedicated Server directions

 

MAX attempts to further dummy down the already basic instructions by ~z~

- Ròóster's Dedicated Server directions

 

Ròóster's Dedicated Servers on a PC for Dummies

- ScriptLine's MissionLoader

This script will loop through missions you select. It can loop through them one by one or make it random!

Features:

Loops through missions the user can select

Can loop through the mods randomly or one after the another

- A discussion on rotation of new maps

 

A question concerning the type of maps on a server. How to rotate maps that are maybe all dash or all monkeeman's maps. If you don't want to use ScriptLine's MissionLoader

- PortForward

 

Find out how to open ports on your router

:

SKINS SECTION

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- Racer445's ::::THE SKINNING RESOURCE::::

THIS IS A COLLECTION OF LINKS AND THREADS WITH EVERYTHING FROM THE BASICS OF SKINNING TO SOMEWHAT HARDER AND ADVANCED SKINNING.

THIS RESOURCE HAS JUST STARTED SO BEAR WITH ME UNTIL I GET EVERYTHING GOING.

I could/would not have done it any different..You Rock

- Using skins in MODs just does not work. Grey tread!

 

This is one of the many threads about why you can't get skins to work for MODs.

Unfortunately, skins are client side only..

Not only would it take a really long time for clients download the skins from your server, but the treads will always be default grey.

- DrSawbones & FatLips Thangs for ThinkTanks by GarageGames

A great site for "ThinkTankThangs" including a RGBA Color Look Up Table and some Tank Skins.

 

- Lilaliend's Think Tanks Extras

Lilaliend's Think Tanks Extras including Tank Skins and some awesome radars.

- Radar Dots

How do you change the size of the dots that appear in radar

 

- Rabban's Skins site

Rabban's Think Tanks Tank Skins and some awesome other stuff.

- Revel's Skins site

Some skins Revel made for 187's vehicles.

- Max's Skins

Some skins Max made.

:

PLAYERS WEBSITE SECTION

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- MAX-CR's MAXWORKS Website

 

This is MAX-CR's website where you can find all the codes for modding the tanks, modding weapons, using emiters, making teleporters, etc...

________________________________________________________________________

- Code For The Mission File:

Translated Mission File - I have translated most of the Mission File and defined each line of code.

Original Default Tank Settings - I extracted all of the code for the tank movement and translated them for the mission (.mis) file.

Original Default Tank Fx Settings - I extracted all of the code for the tank's fx (how the tank dies and stuff) and translated them for the mission (.mis) file.

Original Default Weapon Settings - I extracted all of the code for the Weapon and translated them for the mission (.mis) file.

Original Default Projectile Settings - I extracted all of the code for the Projectile and translated them for the mission (.mis) file.

Original Default Brain Settings - I extracted all of the code for the Brain and translated them for the mission (.mis) file.

Original Default Volcano Settings - I extracted all of the code for the Volcano and translated them for the mission (.mis) file.

Original Default Camera - I extracted all of the code for the tank's camera (how the tank sees) and translated them for the mission (.mis) file.

Fast tank Set - This is an example set to put into your mission (.mis) file to see what can be done. FYI requires Emitters!

Teleporter Directions - These are directions for creating teloporters in the mission (.mis) file.

Your brain has been separated from your tank - These are directions for changing the center print "Your brain has been separated from your tank,press SPACE."

________________________________________________________________________

- Emitter Information:

Emitters as weapons and nodes - These are directions for using the emitters in the mission (.mis) file.

Emitters Defined - We have translated most of the emitter settings from the special.cs file and defined each line of code. (Thanks Nathan)

Emitter Settings - This is an example set of my emitters to put into you special.cs file replacing rocket etc.

special cs with emiters.zip - This is the special.cs file I use. It includes all the emitters and ~z~'s Health Gate

- KBC ThinkTanks Photo Album

 

The ThinkTanks Photo Album

- Paissano's Player Aliases

 

Paissano's list of all the players with aliases and all the aliases they use.

I know this isnt modding but I thought It should be made available.

- KillinBrainCells' Website

 

This is one of the Best ThinkTanks websites I've seen!

- ReagentX's Website

All kind of great stuff here:

MonkeeMan's Observer Script

Sluggy's Averaging Script

TT_Mod_Pack® and the MonkeeMods!

ThinkTanks Survey

ThinkTanks Videos!

- Leeds website

All kind of info here:

Teleporters + readme

Tankchangers

Admin scripts.zip

- Chong's Website

All kind of great stuff here

- STRYDER's Website

All kind of great stuff here:A nice tour of PTT and link to a lot of resources

- Mr BigShows Website

 

Some grood stuff here including a his personal version of the dash codes...

make admin, kill admin, clone, clone all, heal, and heal all

- kagman's Website

Some good stuff here. Fantastic site for getting an instant migraine

- sparks's Website

Potentially a good site once he puts in more content

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IMAGE SECTION

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- Imageshack for Free Web Image Hosting

This site is easy to use and totally free, just upload the image and copy/paste the link they give you.

- xs.to for Free Web Image Hosting

This site is easy to use and totally free. Just select "choose file", select "upload", select "show thumbnail and codes", and copy/paste the code under "Forum code for embedding:"

Click this for instructions on showing images in the forum.

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CHECK BACK FOR UPDATES...

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Please only post New mod information, links and web pages.

This is to be a resource thread not a discussions page.



-- Edited by LONEWOLF at 01:45, 2006-12-26



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Bring it !


Newbie

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Oh... Hello :P

I am back and at 'em... I got my PC and everything...

So....

Don't forget the Modwizard

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Mind you add my Gametype?

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Firestars Clan Is released... http://www.freewebs.com/lukie-tmg-/scripts.htm if that doe snot work go to http://www.freewebs.com/lukie-tmg-/
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