---------------The Original PTT2--------------

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Post Info TOPIC: More Skinning Info


just a working stiff!

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More Skinning Info
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Tank Skin Files

Where are the files/where do the skins go?
For PC:
The graphics / tank skins can be found in the following folder:
c:\Program Files\BraveTree\ThinkTanks\game\data\shapes\tanks\
(if you installed it somewhere else, just alter the first part of the path accordingly)

For Mac (OSX):
CTRL-Click on the ThinkTanks application. Choose "Show Package Contents" from the pop-up menu, then, to find the files, go to the following folder:
Contents\Resources\game\data\shapes\tanks\
The files themselves

I strongly suggest that you create a new folder (called 'original') and copy al the above files into this folder. You can then revert back to them at any point (if you ever want or need to) by copying them back again from this new folder.

The shapes of the tanks and items are controlled by the dts files and are preconfigured 3D models. You cannot alter these.

The tanks, use the following files for their skins and these are the main four (or first three at least) graphics that the majority of people actually alter:

The player-driven medium and heavy tanks both have brain jars, the light tank just has a brain. These files are:

The bots don't have brain jars, but instead have metal heads depending on their skill level:

The tank treads animation (same for all tanks):

Terrain Skin Files

Where are the files/where do the skins go?
For PC:
The graphics for textures / skins can be found in the following folder:
C:\Program Files\BraveTree\ThinkTanks\game\data\terrains\
(if you installed it somewhere else, just alter the first part of the path accordingly).

For Mac (OSX):
CTRL-Click on the ThinkTanks application.
Choose "Show Package Contents" from the pop-up menu, then, to find the files, go to the following folder: contents\Resources\game\data\terrains\

The files themselves
I strongly suggest that you create a new folder (called 'original') and copy al the above files into this folder. You can then revert back to them at any point (if you ever want or need to) by copying them back again from this new folder.

There are 4 subfolders here:
BlueTerrain, FTerrain and RedTerrain each contain four graphics and all four are textures for the map terrains.

BlueTerrain:

FTerrain:

RedTerrain:

Object Skins
Where are the files/where do the skins go?

For PC:
The graphics for most of these textures / skins can be found in the following folder:
C:\Program Files\BraveTree\ThinkTanks\game\data\shapes\common\
(if you installed it somewhere else, just alter the first part of the path accordingly).

Other objects (which are terrain specific i.e. trees, rocks and volcanoes) car be found in the following folders:
(Where Green = Lush map objects, Blue = Spooky map objects, and Red = Frantic map objects)

For Mac (OSX):
CTRL-Click on the ThinkTanks application. Choose "Show Package Contents" from the pop-up menu, then, to find the files, go to the following folder:
Contents\Resources\game\data\shapes\common\

Other objects (which are terrain specific i.e. trees, rocks and volcanoes) car be found in the following folders:
(Where Green = Lush map objects, Blue = Spooky map objects, and Red = Frantic map objects)

The files themselves
I strongly suggest that you create a new folder (called 'original') and copy al the above files into this folder. You can then revert back to them at any point (if you ever want or need to) by copying them back again from this new folder.

The shapes of the items are controlled by the dts files and are preconfigured 3D models. You cannot alter these, you can only alter the graphics that are used as textures or skins.

Booster Pads:

Scrum Goal:

The Scrum:

Ammo reload gate:


Rocks and Trees
Lush Maps (the first of the 3 above file paths - Green):

Spooky Maps (the second of the 3 above file paths - Blue):

Frantic Maps (the second of the 3 above file paths - Red):

Volcanoes (for the Frantic Maps)
These actually sit in the 'common folder' where all the 'map objects' are:

PC:
C:\Program Files\BraveTree\ThinkTanks\game\data\shapes\common\

Mac OSX:
Contents\Resources\game\data\shapes\common\

The files associated with volcanoes are:

Sky Skins

Where are the files/where do the skins go?
For PC:
The graphics for the sky can be found in the following folder:
C:\Program Files\BraveTree\ThinkTanks\game\data\skies\
(if you installed it somewhere else, just alter the first part of the path accordingly).

For Mac (OSX):
CTRL-Click on the ThinkTanks application. Choose "Show Package Contents" from the pop-up menu, then, to find the files, go to the following folder:
Contents\Resources\game\data\skies\

The files themselves
I strongly suggest that you create a new folder (called 'original') and copy al the above files into this folder. You can then revert back to them at any point (if you ever want or need to) by copying them back again from this new folder.

There are three different skies, one for each map type (Lush, Spooky and Frantic) and each is comprised of five graphics. Imagine you are sitting inside a room, each of the four walls would have a different mural painted on it, and the ceiling would have the fifth. Be sure to make sure that any edges match up with the graphics that will touch them.

Lush Sky:

Spooky Sky:

Frantic Sky:
SkyRed01.jpg 'wall' 1
SkyRed02.jpg 'wall' 2
SkyRed03.jpg 'wall' 3
SkyRed04.jpg 'wall' 4
SkyRed05.jpg 'ceiling'
Weapon Skins

Where are the files/where do the skins go?
This information refers to changes to the graphics, not to the actual nature of the or properties of the weapons.

For PC:
The graphics can be found in the following folder:
c:\Program Files\BraveTree\ThinkTanks\game\data\shapes\tanks\
(if you installed it somewhere else, just alter the first part of the path accordingly).

For Mac (OSX):
CTRL-Click on the ThinkTanks application. Choose "Show Package Contents" from the pop-up menu, then, to find the files, go to the following folder:
Contents\Resources\game\data\shapes\tanks\

The files themselves
I strongly suggest that you create a new folder (called 'original') and copy al the above files into this folder. You can then revert back to them at any point (if you ever want or need to) by copying them back again from this new folder.

Aiming reticles:

Default Projectile:

Speedy powerup projectile:

Explosion animation for Default and Speedy projectiles:

Bounce-back powerup projectile:

Area-effect powerup projectile:


Credits
These information was written by -Z- for PTT and slightly edited by me (cassie).
For the original files, go here (note: internet archive files, slow)

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Keep on Tankin!

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